Graveyard Keeper 2 has two terminal endings plus a Surprize Stay ending (optionally). Both terminal endings are reached through a single final Go-or-Stay choice after the Last Battle and the Palace meeting.
More context
The Red Eye is obtained after the village election. Jully's 100-Faith ritual unlocks Finding Old God, Davy's Dockside Club / sewer / Lust fragment progress, and resting at home triggers the Friend-or-Foe scene that awards the eye.
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The Red Eye fork
The Red Eye is obtained after the village election. Jully's 100-Faith ritual unlocks Finding Old God, Davy's Dockside Club / sewer / Lust fragment progress, and resting at home triggers the Friend-or-Foe scene that awards the eye. Take the eye to the wall behind Mauritzio's cheese cellar in the Sewers to start the Old God conversation, which forks into two paths.
Path A — Give the eye back
Old God grants a prayer and requests a Church sermon. Afterwards, ask three pairs to act at 90 reputation with both members: Jack + Gunter; Agatha + Herbert; Linda + Albert. Plus Davy's completed Palace briefing. This is the lower-threshold, faster route to the final battle.
Path B — Keep the eye
Unlocks Fix the Attic at the home construction desk (costs 16 Wooden Plank, 8 Iron Detail, 6 Carved Stone). Finishes the Old God conversation. Raises the pair-help threshold to 100 reputation with both members. Choosing Keep the eye again reveals three Dark talents, each costing 1 inspiration point: Gluttony and Pride; Lust and Envy; Wrath and Sloth. Sleeping triggers each talent's dream and reveals the named pair.
Final gifts per pair (grant 10 reputation to both members)
| Pair | Gift | Recipient |
|---|---|---|
Gluttony and Pride | 1 Elegant Prosthetic Hand | Jack at the Main Pier |
Wrath and Sloth | 1 Comfortable Chair | Agatha at the Crossroads |
Lust and Envy | 1 Luxury Drapes | Albert at the Dockside Club |
The Last Battle
Both routes converge on the Last Battle (location: Guards' post after Larry's conversation; requires 4 squads and at least 144 total power; runs on Sloth day). Tips: equip sword and armor, hold marked positions, protect the base while squads hold zombies. Loss allows retry. The portal completion achievement unlocks before the final answer.
Palace meeting and the seventh fragment
Inside the Palace, the other Keeper explains that repeated Portal use corrupted him and his wishes escalated, leading his friends to destroy the Portal — the zombie army was raised later to recover the fragments. The seventh fragment (Greed) is collected in the Palace from the other Keeper and his wife (requires Davy Dagger's hidden route), after which the Keeper returns to the Astrologer's Tower to install it.
Tips
Save before the final choice so both endings are reachable without replaying the late-game setup. There is no mayor / inquisitor / Gerry / horse ending-variant split carried over from the first Graveyard Keeper. The GK2 split is Go vs Stay after the Palace meeting.